Run the macro and see your tone mapped result straight away. Instant application: no delay required before the tone mapping can be applied.Easily change the base exposure or add more adjustments to control the tone mapping effect. Completely non-destructive tone mapping, applied as a group that you can simply show or hide. The transforms are designed to map out-of-bound HDR values to standard dynamic range. If you try and use these macros on bounded pixel formats (16-bit and 8-bit) you may see odd results. with HDR merged documents from bracketed exposures, 32-bit 3D renders (OpenEXR, Radiance HDR) or single RAW exposures developed to 32-bit via the option in the Develop Assistant. Please note: these macros are designed for use in a 32-bit per channel pixel format, e.g. Version 4 completely revamps the approach of these macros, providing a huge range of implementations (currently twenty) and giving the user much more flexibility. See the included PDF for installation instructions and a detailed explanation of how to use the macros.įast, non-destructive macros that apply natural-looking tone mapping to your HDR images using procedural functions. Weighted Luminosity setup, allowing you to manipulate colour separate to brightness (very useful for OSC/broadband data).Setup macros for greyscale solar imaging, moon imaging.RGB luminosity layers: boost channel detail e.g.Various sharpening methods: gaussian subtractive sharpening, gaussian kernel edge-mask sharpening, weighted intensity ('background') sharpening, non-linear sharpening to avoid 'panda eyes' around high contrast star detail.Easily reduce background luminosity and star luminosity with additional macros that utilise these live masks so you can adjust them non-destructively.
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